Archive for October, 2015:

Anything Goes: Snag’s Halloween Tradition

Hello everyone! Welcome to the special Halloween edition of Anything Goes. I don’t have anything spooky or scary to contribute for this, but I do have something that is fun (at least for me). I have had the honor of being a father for over 5 years now. I have also been lucky enough to […]

Pokemon News Issue #81

Welcome to the newest issue of Pokemon News. Only two things to talk about today, but they are pretty big things to talk about. So let’s dive in. In distribution news, at long last, Hoopa will be distributed within the United States, but not at GameStop like you think. Hoopa will distributed between November 27th […]

Double Trouble: Let’s Talk CHALK

Prepare for long-overdue Trouble and make it Double, PUCL! It’s another installment of Double Trouble. The Post-Worlds edition. And really, World’s could be boiled down to two main points: -Japan CRUSHED it. -CHALK dominated. So seven of the eight top eight players in the Masters Division were all from Japan. The winner of the entire […]

P.U.C.L. #205 Kalos

Thatch, Dr. Shamu, and The Fluffiest Whimsicott get together and gush over the beautiful Kalos region and the things they love about it. Mailbag: What is your favorite region and why? puclpodcast@gmail.com Don’t forget to like us on Facebook, follow us on Twitter, follow us on Tumblr, subscribe to our Subreddit, and most importantly Review us on iTunes!

The Fluff: If It Ain’t Broke… Fix It Anyway

Hello, my dear PUCLonians! Hopefully, you’ve already read Snag’s Anything Goes column from yesterday (if you haven’t, what are you waiting for?), so you already know what topic we’ve picked this week: things we’d fix in the Pokémon games! Now, this wasn’t such an obvious one for me: Pokémon is pretty much the only video […]

Anything Goes: Things That Should Be Fixed

If you are reading this, you probably love Pokemon. These games are amazing and keep getting better with age (except Gen V). With that being said, there are some things that could be adjusted or modified to make the whole experience better or more coherent. Below, I have a few suggestions that might fix things […]

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