Anything Goes: Volcanion has been announced! What’s next!?

Through a CoroCoro leak, and eventually from The Pokemon Company, the 721st Pokemon, Volcanion, was announced.

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This is the final species we have available until the advent of a new generation. This time is a bit bittersweet. It is exciting because we are poised to get a new movie, a new Pokemon and a new game in the foreseeable future. But this is also the foreseeable end of this generation. It is with mixed thoughts that I write this article because there are so many great things ahead but I can’t help but think, “What’s coming next?” The following article is complete speculation and hopes for the next entries in the series.

 

The Rest of Gen VI

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It is no secret that there will be some sort of game(s) that will feature Zygarde as the box art legendary. We have already seen the 4 additional forms of Zygarde and it will be interesting to see how they all play into the game. I would expect that you will be able use the 10% form (the dog), the 50% form (traditional Zygarde), and the Complete Form in battle.

I would also expect that we would probably get more Megas with this game. I feel like this would be the opportune time to introduce Megas from the set of Kalos Pokemon. We have had 2 years to get to know these Pokemon and I think we are ready to get mega versions. Goodra, Clawtizer, Trevenent, Tyrantrum, and Aurorus would be good candidates from the perspective of taking a lesser used Pokemon and making it more competitive. From a strictly design perspective, I feel like Gogoat, Dragalge, and Hawlucha have room to grow and incorporate something new into their designs. I also think that Megas for Chesnaught, Delphox, and Greninja would be cool. I mean, we will get these eventually. These Megas could be used to nerf Greninja and make it viable in OU without being over powered. For example, Greninja’s mega could lose Protean (making the user decide if it is beneficial to mega evolve) and the abilities of Chesnaught and Delphox could somehow counter Protean. Just some thoughts. But I wouldn’t want to further saturate the game with Megas so I wouldn’t want TOO many of these to be actualized. Maybe 3-5.

I really like the game engine they have for Gen VI and I would love to have this generation drug out as long as possible. I mean, give me a Kanto revisit (new game set in Kanto, not a remake), a Gen IV remake, and a Colosseum/XD remake (or revisit, maybe the Orre region has bounced back since the events of those games and has legitimate gyms).

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I want all of these things! But, with Z version coming out sometime in 2016 (I hope) and Nintendo’s new console, The NX, potentially slated for the end of 2016, I feel like anything after Z version will be played on the NX. I know that is only speculation since we don’t truly know anything about the NX, but that is my guess.

 

Gen VII and Beyond

I would expect to see a Gen VII Pokemon game early 2017 playable on the NX. Or if we’re super lucky, the NX will be a cross of a portable and home console and Pokemon will be a launch title to demonstrate this capability. I don’t think this will be a huge jump from what we have in Gen VI, but will still be great.

What things would I expect to get in this generation?  Well, we will have the Grass/Fire/Water starters, of course. I really liked that Gen VI really played with the secondary typing and having another weakness/immunity triangle. I found it interesting that that double-down on the triangle though. What I mean is Chesnaught as a Grass/Fighting type will never have the advantage over Delphox, as Fire/Psychic but it will “always” have the advantage over a Greninja as Water/Dark type (except, you know, Protean). I would like to see a triangle that would balance this out and when the Pokemon are fully evolved, there wouldn’t necessarily be an advantage. For example, a Grass/Rock, Fire/Flying, and Water/Fighting set would allow this balance (except that Fire/Flying is 4x weak to Rock, but this could be adjusted by an ability, maybe).

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Unfortunately, all of the triangles I am running across would include duplicate typing of some of the starters we already have… like Fire/Fighting. We don’t need any more Fire/Fighting starters. One way to do this would be to take the typings from Gen VI and reverse the secondary typing but again, we would run into duplicate typings… *sigh*   I think my favorite would be Grass/Dark, Fire/Psychic, and Water/Fighting.

I’ve mentioned briefly before that I am a Math guy and love patterns. It hurts me to see Generations that missed out on a particular pattern throughout the rest of the series (HeartGold and SoulSilver totally should have retconned some new fossils into that game). In a new Generation, I would love to see 2 more fossil Pokemon and hopefully introduce some new typing.

I would also expect a new Eeveelution (or two) that would highlight a new mechanic within the game. Because I don’t really have an idea of what the new mechanics of the new games will be, it is hard to say what this could be. They could even highlight some mechanics that they haven’t used before. Eevee could evolve via trade with or without a hold item. Ooo, maybe even have a double whammy where they find an Eevee fossil and when it is resurrected, it becomes a Rock-type. This could even open the door for finding the fossil of an Eevee-like counterpart, which has been discussed on the podcast before (I know, I’m really starting to stretch here). OH! And I just had this really cool idea on how to evolve some Pokemon, but it would work with Eevee. Level up a fainted Eevee with a Rare Candy and then it becomes Ghost type. Anyway, a new Eeveelution or two would be great.

Legendaries. There are going to be legendaries. I was extremely surprised and underwhelmed that Kalos only introduced 3 new in-game legendaries and 3 event legendaries. I am glad they decided to tone it down, though. Let’s face it, Gen IV and V kind of overdid it with adding 13 legendaries each (and several forms, as well).

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I know, Rotom and Phione aren’t really legendaries, but they were in the picture…

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13 each! In my opinion, there is a good balance having 3 mascot legendaries, another trio available in each game, and a “cute” event legendary (i.e. Jirachi, Shaymin, Victini, etc) and one more event legendary (i.e. Deoxys, Darkrai, Genesect, etc). What would the legendaries be? I have no clue. The creators seem to be tuned into what ideas would make a good legendary so I’m not even going to try. Apparently, the only type that has not been used for a legendary is Poison (besides Arceus). Maybe that could be incorporated.

There is one other thing I think would be interesting to incorporate into the future games. I thought it was really cool that Horde Battles were introduced in Gen VI. The way they made this happen is the developers used the mechanics of a triple battle and made two of the allies enemies, instead. I think it would be awesome flip that idea around and have a 5 vs 1 legendary battle against the box mascot. Even a 3 vs 1 battle would be cool, but some way to imply the the legendary Pokemon is super powerful and needs something extra to overtake it. This would break how legendary battles have been done in the past, but I think it would be a neat added touch.

Closest to the example that I could find...
THIS! But add 3 more Pokemon…

OH! And how can I forget! I am sure there will be Amiibo support of some kind in the upcoming games. I am not sure how this will happen exactly. One thing I could see happening is having, alongside a wide distribution, having Amiibo be the way that event Pokemon could be distributed. I could see each Amiibo having limited times the Pokemon could be distributed and you also get a cool figure to go along with it. I’m not exactly sure how this will play out, but I am sure it is coming. Also, Pokemon Amiibo cards will be a thing I am addicted to…

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Thank you for reading! What do you expect or want in upcoming Pokemon titles? Let me know in the comments below! I would love to hear your thoughts! As always, make sure you come back and read The Fluff by The Fluffiest Whimsicott as she has written about her anticipations for the upcoming games. She always has a great perspective on the topics!

Smell ya later!

Prof. Snag

Prof. Snag is a regular cohost of the PUCL Podcast as of September 2016. He began as a writer of the "Anything Goes" series of opinion articles and occasionally writes "The Gloom," a satire series. As of December 2016, he began hosting PUCL Game Corner, a Pokemon Game Show.

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