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Tag: Hitmontop

Double Trouble: Switch & Switch, or, How to Win Worlds

Prepare for Trouble, and make it a post-Worlds Double! Worlds transpired not too long ago, y’all. And it was a glorious, nail-biting stream to watch on Twitch (or see in person if you are lucky enough to be Scron). And in a wonderful tale of vindication, triumph, and the values of hard work meted with …

Double Trouble: Fast Mode

Prepare for trouble and make it double, Puclonians! It is time for yet another installment of Double Trouble. Are your VGC format games, which are already much shorter than 6-on-6, taking longer than you would like? Maybe they can be shortened further. In playing Pokémon competitively, regardless of your preferred format and play style, it …

Double Trouble: The VGC is Intimidating

Prepare for trouble, and make it double, Puclonians! In this week’s installment of Double Trouble, PUCL’s weekly series about the VGC format and double battles, I fear things could get… a little scary, and not because any haunting Ghost types are the subject. Rather, today’s topic is the intimidating… Intimidate ability! Intimidate, just a single …

Double Trouble: Spread Moves Pt. 2

Welcome back, Puclonians! It is time for yet another installment of everyone’s favorite double battle and VGC-oriented series, Double Trouble. Grab a Flying type because we have more Ground to cover than a STAB Earthquake, picking right up where last week left off. As this is a two-part article, if you have not yet read …